if (active == 1) { global.border = 3; global.flag[15] = 1; global.flag[16] = 1; global.flag[370] = 1; SCR_BORDERSETUP(); instance_create(0, 0, obj_battlerquick); obj_speartile.active = 2; if (instance_exists(obj_undyneencounter3)) obj_undyneencounter3.stopper = 1; if (instance_exists(obj_speartilegen)) obj_speartilegen.alarm[3] += 70; }