global.goldreward[myself] = (global.flag[59] * 2) + (global.flag[383] * 2); if (global.goldreward[myself] >= 999) global.goldreward[myself] = 999; with (mypart1) instance_destroy(); con = 95; alarm[4] = 50; caster_stop(global.batmusic); scr_monsterdefeat(); global.monster[0] = 1; instance_destroy(); instance_create(660, 230, obj_sadspider);