if (type == 0) { scr_sp(0, 8, 1, 1, 0); scr_sp(0, 8, 1, 1, 20); scr_sp(0, 8, 3, 1, 0); scr_sp(0, 8, 3, 1, 20); scr_sp(0, 8, 2, 0, 0); scr_sp(0, 8, 2, 0, 20); scr_sp(0, 8, 3, 0, 0); scr_sp(0, 8, 1, 0, 0); global.firingrate = 10; global.turntimer -= 30; } if (type == 1) { scr_sp(0, 8, 2, 1, 0); scr_sp(0, 8, 3, 1, 16); scr_sp(0, 8, 1, 1, 0); scr_sp(0, 8, 2, 1, 16); scr_sp(0, 8, 2, 0, 0); scr_sp(0, 8, 1, 0, 16); scr_sp(0, 8, 2, 0, 0); scr_sp(0, 8, 3, 0, 16); scr_sp(0, 8, 2, 1, 0); scr_sp(0, 8, 3, 1, 16); scr_sp(0, 8, 1, 1, 0); scr_sp(0, 8, 2, 1, 16); global.firingrate = 8; } if (type == 2) { scr_sp(3, 9, 3, 1, 0); scr_sp(0, 9, 1, 1, 16); scr_sp(3, 9, 1, 1, 0); scr_sp(0, 9, 3, 1, 16); scr_sp(0, 9, 2, 0, 16); scr_sp(3, 9, 2, 0, 16); scr_sp(0, 9, 2, 1, 16); scr_sp(3, 9, 2, 1, 16); global.firingrate = 12; } if (type == 3) { scr_sp(0, 9, 1, 1, 8); scr_sp(0, 9, 3, 1, 8); scr_sp(0, 9, 2, 1, 16); scr_sp(3, 9, 1, 0, 13); scr_sp(3, 9, 3, 0, 13); scr_sp(3, 9, 2, 0, 20); scr_sp(1, 8, 1, 0, 20); scr_sp(1, 8, 3, 0, 20); scr_sp(1, 8, 1, 0, 20); global.turntimer += 10; global.firingrate = 14; } if (type == 4) { scr_sp(3, 8, 2, 1, 18); scr_sp(0, 8, 2, 1, 18); scr_sp(3, 9, 2, 1, 15); scr_sp(0, 9, 2, 1, 15); scr_sp(3, 9.5, 2, 1, 14); scr_sp(0, 9.5, 2, 1, 14); scr_sp(3, 10, 2, 1, 13); scr_sp(0, 10, 2, 1, 13); scr_sp(3, 10.5, 2, 1, 12); scr_sp(0, 10.5, 2, 1, 12); scr_sp(3, 11, 2, 1, 11); scr_sp(0, 11, 2, 1, 11); scr_sp(3, 12, 2, 1, 10); scr_sp(0, 12, 2, 1, 10); scr_sp(3, 13, 2, 1, 9); scr_sp(0, 13, 2, 1, 9); scr_sp(3, 13, 2, 1, 9); scr_sp(0, 13, 2, 1, 9); global.firingrate = 14; } if (type == 5) { scr_sp(3, 10, 2, 1, 0); scr_sp(1, 5, 1, 1, 1); scr_sp(1, 5, 2, 1, 20); scr_sp(3, 10, 0, 0, 0); scr_sp(1, 5, 1, 0, 1); scr_sp(1, 5, 2, 0, 20); scr_sp(3, 10, 3, 1, 0); scr_sp(1, 5, 1, 1, 1); scr_sp(1, 5, 2, 1, 20); scr_sp(3, 10, 2, 0, 0); global.firingrate = 15; global.turntimer -= 10; } if (type == 6) { scr_sp(0, 11, 1, 1, 0); scr_sp(0, 11, 0, 0, 0); scr_sp(0, 11, 2, 1, 0); scr_sp(0, 11, 0, 0, 0); scr_sp(0, 11, 3, 1, 0); scr_sp(0, 11, 0, 0, 0); scr_sp(0, 11, 2, 1, 0); scr_sp(0, 11, 0, 0, 0); scr_sp(0, 11, 1, 1, 0); scr_sp(0, 11, 0, 0, 0); scr_sp(0, 11, 2, 1, 0); scr_sp(0, 11, 0, 0, 0); global.firingrate = 10; global.turntimer -= 10; } if (type == 7) { scr_sp(1, 6, 1, 1, 1); scr_sp(1, 6, 3, 1, 1); scr_sp(1, 6, 1, 0, 1); scr_sp(1, 6, 3, 0, 20); scr_sp(0, 12, 1, 1, 0); scr_sp(0, 12, 1, 0, 8); scr_sp(0, 12, 3, 1, 0); scr_sp(0, 12, 3, 0, 8); scr_sp(0, 12, 2, 1, 0); scr_sp(0, 12, 2, 0, 20); scr_sp(2, 13, 2, 0, 0); global.firingrate = 14; global.turntimer += 40; } if (type == 8) { scr_sp(2, 13, 1, 0, 1); scr_sp(2, 13, 3, 0, 30); scr_sp(2, 13, 2, 0, 0); scr_sp(2, 13, 1, 1, 1); scr_sp(2, 13, 3, 1, 30); scr_sp(2, 13, 2, 1, 30); global.turntimer += 10; global.firingrate = 20; } if (type == 9) { scr_sp(0, 9, 3, 1, 10); scr_sp(3, 9, 1, 1, 15); scr_sp(0, 9.5, 1, 1, 10); scr_sp(3, 9.5, 3, 1, 14); scr_sp(0, 10, 3, 1, 9); scr_sp(3, 10, 1, 1, 13); scr_sp(0, 11, 1, 1, 9); scr_sp(3, 11, 3, 1, 12); scr_sp(0, 12, 3, 1, 8); scr_sp(3, 12, 1, 1, 11); scr_sp(0, 13, 1, 1, 8); scr_sp(3, 13, 3, 1, 18); scr_sp(0, 13, 2, 1, 8); scr_sp(3, 13, 2, 1, 9); scr_sp(0, 13, 2, 1, 8); scr_sp(3, 13, 2, 1, 9); global.firingrate = 14; } if (type == 10) { scr_sp(0, 12, 3, 1, 0); scr_sp(0, 12, 0, 0, 0); scr_sp(0, 12, 1, 1, 0); scr_sp(0, 12, 0, 0, 0); scr_sp(0, 12, 2, 1, 0); scr_sp(0, 12, 0, 0, 0); scr_sp(0, 12, 3, 1, 0); scr_sp(0, 12, 0, 0, 0); scr_sp(0, 12, 1, 1, 0); scr_sp(0, 12, 0, 0, 0); scr_sp(0, 12, 2, 1, 0); scr_sp(0, 12, 0, 0, 18); scr_sp(3, 12, 2, 1, 1); scr_sp(3, 12, 2, 0, 0); global.firingrate = 9; } if (type == 11) { scr_sp(1, 8, 1, 0, 1); scr_sp(1, 8, 2, 0, 0); scr_sp(1, 8, 1, 1, 1); scr_sp(1, 8, 2, 1, 0); scr_sp(1, 8, 3, 0, 1); scr_sp(1, 8, 2, 0, 0); scr_sp(1, 8, 3, 1, 1); scr_sp(1, 8, 2, 1, 30); scr_sp(1, 8, 1, 0, 1); scr_sp(1, 8, 3, 0, 0); scr_sp(1, 8, 3, 1, 1); scr_sp(1, 8, 1, 1, 0); global.firingrate = 20; } if (type == 12) { scr_sp(2, 13, 1, 0, 0); scr_sp(2, 13, 3, 0, 0); scr_sp(2, 13, 2, 0, 0); scr_sp(2, 13, 1, 1, 0); scr_sp(2, 13, 3, 1, 0); scr_sp(2, 13, 2, 1, 0); scr_sp(2, 13, 1, 0, 0); scr_sp(2, 13, 3, 0, 0); scr_sp(2, 13, 2, 0, 0); global.firingrate = 18; global.turntimer += 90; } if (type == 13) { scr_sp(3, 5, 2, 1, 0); scr_sp(0, 8, 2, 0, 10); scr_sp(3, 5, 2, 1, 0); scr_sp(0, 8, 2, 0, 10); scr_sp(3, 5, 2, 1, 0); scr_sp(0, 8, 2, 0, 10); scr_sp(3, 5, 2, 1, 0); scr_sp(0, 8, 2, 0, 10); scr_sp(3, 5, 2, 1, 0); scr_sp(0, 8, 2, 0, 10); global.firingrate = 14; global.turntimer += 30; } if (type == 14) { scr_sp(1, 6, 1, 0, 1); scr_sp(1, 6, 2, 0, 1); scr_sp(1, 6, 3, 1, 1); scr_sp(1, 6, 2, 1, 38); scr_sp(3, 9, 2, 1, 1); scr_sp(3, 9, 2, 0, 8); scr_sp(3, 9, 2, 1, 40); scr_sp(2, 13, 1, 0, 4); scr_sp(2, 13, 3, 1, 4); scr_sp(2, 13, 3, 0, 4); scr_sp(2, 13, 1, 1, 25); scr_sp(0, 8, 2, 1, 1); scr_sp(0, 8, 2, 0, 15); global.firingrate = 14; global.turntimer += 50; } if (type == 15) { scr_sp(3, 10, 1, 1, 0); scr_sp(3, 10, 2, 1, 0); scr_sp(3, 10, 3, 1, 0); scr_sp(3, 10, 2, 1, 0); scr_sp(3, 10.5, 1, 1, 0); scr_sp(3, 10.5, 2, 1, 0); scr_sp(3, 10.5, 3, 1, 0); scr_sp(3, 10.5, 2, 1, 0); scr_sp(3, 11, 1, 1, 0); scr_sp(3, 11, 2, 1, 0); scr_sp(3, 11, 3, 1, 0); scr_sp(3, 11, 2, 1, 0); scr_sp(3, 11.5, 1, 1, 0); scr_sp(3, 11.5, 2, 1, 0); scr_sp(3, 12, 3, 1, 0); scr_sp(3, 12, 2, 1, 0); scr_sp(3, 12, 1, 1, 0); scr_sp(3, 12, 2, 1, 0); scr_sp(3, 12, 3, 1, 0); global.firingrate = 9; }