if (counter == (num * trip)) { xx = lengthdir_x(radius, add_dir + ((num / maxnum) * 360 * side)); yy = lengthdir_y(radius, add_dir + ((num / maxnum) * 360 * side)); spinbullet[num] = instance_create(centerx + xx, centery + yy, obj_spinbullet_huge); num += 1; } counter += 1; if (counter > ((maxnum - 1) * trip)) { snd_stop(snd_instanoise); snd_play(snd_instanoise); deactivate = 1; num = -99; counter = -50; for (var i = 0; i < maxnum; i += 1) { if (instance_exists(spinbullet[i])) { if (i == 0) spinbullet[i].king = obj_musicobjectparent; spinbullet[i].centerx = centerx; spinbullet[i].centery = centery; } if (strike == 0) { with (spinbullet[i]) alarm[3] = 12; } if (strike == 1) { with (spinbullet[i]) { move_towards_point(centerx, centery, 12); friction = 1; } } } if (strike == 0) instance_destroy(); } if (counter == -44 && strike == 1) { for (var i = 0; i < maxnum; i += 1) { if (instance_exists(spinbullet[i])) { with (spinbullet[i]) instance_destroy(); } } instance_create(centerx, centery, obj_chaosbomb); instance_destroy(); }