radius = 30; ang = 0; for (i = 0; i < 20; i += 1) { ang = i * 18; xx = lengthdir_x(radius, ang); yy = lengthdir_y(radius, ang); fp = instance_create(xx + x, yy + y, obj_friendprotector); fp.direction = ang; fp.speed = 0.01; fp.go = 1; } spec = 2;