draw_sprite(sprite_index, image_index, x, y); draw_set_color(c_black); ossafe_fill_rectangle(0, 0, 1200, bbox_top); ossafe_fill_rectangle(0, 1200, 1200, bbox_bottom); ossafe_fill_rectangle(0, 0, bbox_left, 1200); ossafe_fill_rectangle(bbox_right, 0, 1200, 1200);