draw_set_color(c_red); draw_rectangle(a_x, a_y, a_x2, a_y2, true); gh = collision_rectangle(a_x, a_y, a_x2, a_y2, obj_stormstar, 0, 1); if (gh != -4) { if (gh.con == 1) draw_circle(10, 10, 4, 0); if (gh.con == 2) draw_circle(30, 10, 4, 0); } with (gh) { if (con != 3 && con != 4 && big == 0) { event_user(3); speed = 0; } } if (off == 1) { vol -= 0.0125; caster_set_volume(expl, vol); }