if (global.flag[7] == 1) { instance_destroy(); exit; } if (threshold == 17 && global.flag[492] >= 12) global.flag[450] = 17; if (global.flag[450] >= threshold || global.flag[493] >= 12) { instance_destroy(); } else { global.flag[450] = threshold; global.border = 3; global.flag[15] = 1; global.flag[16] = 1; SCR_BORDERSETUP(); instance_create(0, 0, obj_battlerstory); }