if (shake > 0) { x = (nowx + random(shake)) - random(shake); y = (nowy + random(shake)) - random(shake); } if (walking == 1) nowx -= 1; if (active == 1) { atimer += 1; if (atimer > 5) { if (trueindex < 5) trueindex += 1; } } draw_sprite_ext(sprite_index, 0, x, y, 2, 2, 0, c_white, 1); draw_sprite_ext(spr_growneck, trueindex, x, y, 2, 2, 0, c_white, 1);