draw_sprite_ext(sprite_index, image_index, x, y, 2, 2, 0, c_white, 1); draw_set_color(c_black); ossafe_fill_rectangle(global.idealborder[1] + 1, global.idealborder[2], global.idealborder[1] + 100, global.idealborder[3]); if (x < ((global.idealborder[1] - sprite_width) + 20) && con == 0) { nowx = x; nowy = y; hspeed = 0; image_index = 0; image_speed = 0; con = 1; } if (con == 1) { con = 2; alarm[5] = 60; alarm[4] = 130; } if (con == 3) { shake = 1; sprite_index = spr_strangeman_poseb; con = 4; alarm[4] = 80; } if (con == 5) { nowy += 14; shake = 2; sprite_index = spr_strangeman_pose; y += 14; con = 6; } if (shake > 0) { shake += 0.03; x = (nowx + random(shake)) - random(shake); y = (nowy + random(shake)) - random(shake); } if (global.turntimer < 1) instance_destroy();