if (conversation == 2 && instance_exists(obj_dialoguer) == 0) { global.interact = 0; global.flag[51] += 1; instance_destroy(); } if (conversation == 1) { global.interact = 1; myinteract = 3; global.typer = 5; global.facechoice = 0; global.faceemotion = 0; global.msc = 0; global.msg[0] = scr_gettext("obj_switchhelptrigger_69"); mydialoguer = instance_create(0, 0, obj_dialoguer); conversation = 2; }