scr_monstersetup(0, 0, 0, 0, 0); image_speed = 0; part1 = 295; mypart1 = instance_create(x, y, part1); hurtanim = 0; hurtsound = snd_ehurt1; talked = 0; whatiheard = -1; attacked = 0; killed = 0; global.heard = 0; takedamage = 0; mercymod = -40; sha = 0; shb = 0; flex = 0; dunk = 0; ht = 100; wd = 100;