moved = 0; prevx = x; prevy = y; if (moving == 1 && moved == 0) { moving = 3; moved = 1; } if (moving == 2 && moved == 0) { moving = 4; moved = 1; } if (moving == 3 && moved == 0) { moving = 1; moved = 1; } if (moving == 4 && moved == 0) { moving = 2; moved = 1; } electrocute = 0;