mycoordx = 0; mycoordy = 3; moving = 0; checkx = 0; checky = 0; prevx = x; prevy = y; electrocute = 0; orange = -1; green = 0; sprite_index = spr_maincharar; wblend = 16777215; oblend = make_color_hsv(17, 83, 255); yblend = make_color_hsv(45, 128, 255); tileid = 0; pir = 0; dog = 0;