if (h >= 3 && solved == 0) { if (room == room_water7) { with (obj_solidtall) instance_destroy(); } solved = 1; if (global.plot < 109) global.plot = 109; for (i = 0; i < 12; i += 1) { g = instance_create(440 + (i * 20), 100, obj_proxglower); g = instance_create(440 + (i * 20), 180, obj_proxglower); } obj_proxglower.image_speed = 0.25; obj_proxglower.sprite_index = spr_smallstar; } h = 0;