scr_monstersetup(0, 0, 0, 0, 0); tt = 0; hurtanim = 0; hurtsound = snd_damage; talked = 0; whatiheard = -1; attacked = 0; killed = 0; iwilltalk = 0; global.heard = 0; takedamage = 0; outside = 0; image_xscale = 2; image_yscale = 2; mercymod = -20000; image_speed = 0; global.seriousbattle = 1; obj_battlebg.image_index = 1; hplastturn = global.monsterhp[myself]; conversation = 0; destroyed = 0; sideface = 0; ht = sprite_height; wd = sprite_width; if (scr_murderlv() >= 1) global.monsterdef[myself] = -9999;