dsprite = spr_toriel_d; usprite = spr_toriel_u; lsprite = spr_toriel_l; rsprite = spr_toriel_r; dtsprite = spr_toriel_dt; utsprite = spr_toriel_ut; ltsprite = spr_toriel_lt; rtsprite = spr_toriel_rt; myinteract = 0; facing = 1; direction = 180; talkedto = 0; image_speed = 0; if (global.flag[7] == 1) { y += 20; dsprite = spr_asriel_d; usprite = spr_asriel_u; lsprite = spr_asriel_l; rsprite = spr_asriel_r; dtsprite = spr_asriel_dt; utsprite = spr_asriel_ut; ltsprite = spr_asriel_lt; rtsprite = spr_asriel_rt; ossafe_ini_open("undertale.ini"); curf = ini_read_real("EndF", "EndF", 0); ossafe_ini_close(); if (curf > 0) instance_destroy(); }