myinteract = 3; global.msc = 0; global.typer = 5; global.facechoice = 0; global.faceemotion = 0; global.msg[0] = scr_gettext("obj_townnpc_bear1_70"); global.msg[1] = scr_gettext("obj_townnpc_bear1_71"); global.msg[2] = scr_gettext("obj_townnpc_bear1_72"); if (talkedto > 0) global.msg[0] = scr_gettext("obj_townnpc_bear1_73"); if (global.plot >= 122) { global.msg[0] = scr_gettext("obj_townnpc_bear1_77"); global.msg[1] = scr_gettext("obj_townnpc_bear1_78"); global.msg[2] = scr_gettext("obj_townnpc_bear1_79"); } if (global.flag[7] == 1) { global.msg[0] = scr_gettext("obj_townnpc_bear1_85"); global.msg[1] = scr_gettext("obj_townnpc_bear1_86"); global.msg[2] = scr_gettext("obj_townnpc_bear1_87"); global.msg[3] = scr_gettext("obj_townnpc_bear1_88"); global.msg[4] = scr_gettext("obj_townnpc_bear1_89"); if (talkedto > 0) global.msg[0] = scr_gettext("obj_townnpc_bear1_93"); } if (global.flag[67] == 1) { global.msg[0] = scr_gettext("obj_townnpc_bear1_99"); global.msg[1] = scr_gettext("obj_townnpc_bear1_100"); } mydialoguer = instance_create(0, 0, obj_dialoguer); talkedto += 1;