myinteract = 3; global.msc = 0; global.typer = 5; global.facechoice = 0; global.faceemotion = 0; global.msg[0] = scr_gettext("obj_townnpc_beartree_70"); global.msg[1] = scr_gettext("obj_townnpc_beartree_71"); global.msg[2] = scr_gettext("obj_townnpc_beartree_72"); if (talkedto > 0) global.msg[0] = scr_gettext("obj_townnpc_beartree_74"); if (global.plot >= 122) { global.msg[0] = scr_gettext("obj_townnpc_beartree_78"); global.msg[1] = scr_gettext("obj_townnpc_beartree_79"); } if (global.flag[7] == 1) { global.msg[0] = scr_gettext("obj_townnpc_beartree_84"); global.msg[1] = scr_gettext("obj_townnpc_beartree_85"); } if (scr_deaddog() == 1) { global.msg[0] = scr_gettext("obj_townnpc_beartree_90"); global.msg[1] = scr_gettext("obj_townnpc_beartree_91"); global.msg[2] = scr_gettext("obj_townnpc_beartree_92"); global.msg[3] = scr_gettext("obj_townnpc_beartree_93"); global.msg[4] = scr_gettext("obj_townnpc_beartree_94"); global.msg[5] = scr_gettext("obj_townnpc_beartree_95"); } if (global.flag[67] == 1) { global.msg[0] = scr_gettext("obj_townnpc_beartree_100"); global.msg[1] = scr_gettext("obj_townnpc_beartree_101"); } mydialoguer = instance_create(0, 0, obj_dialoguer); talkedto += 1;