myinteract = 3; global.msc = 0; global.typer = 5; global.facechoice = 0; global.faceemotion = 0; global.msg[0] = scr_gettext("obj_townnpc_bunboy_70"); global.msg[1] = scr_gettext("obj_townnpc_bunboy_71"); if (talkedto > 0) global.msg[0] = scr_gettext("obj_townnpc_bunboy_72"); if (global.plot >= 122) { global.msg[0] = scr_gettext("obj_townnpc_bunboy_76"); global.msg[1] = scr_gettext("obj_townnpc_bunboy_77"); global.msg[2] = scr_gettext("obj_townnpc_bunboy_78"); } if (global.flag[7] == 1) { global.msg[0] = scr_gettext("obj_townnpc_bunboy_83"); global.msg[1] = scr_gettext("obj_townnpc_bunboy_84"); if (talkedto > 0) global.msg[0] = scr_gettext("obj_townnpc_bunboy_85"); } if (scr_deaddog() || global.flag[67] == 1) { global.msg[0] = scr_gettext("obj_townnpc_bunboy_90"); global.msg[1] = scr_gettext("obj_townnpc_bunboy_91"); } mydialoguer = instance_create(0, 0, obj_dialoguer); talkedto += 1;