scr_depth(0, 0, 0, 0, 0); script_execute(scr_npc_anim); if (conversation == 2 && instance_exists(OBJ_WRITER) == 0) { global.interact = 1; instance_create(0, 0, obj_unfader); alarm[5] = 20; m = instance_create(0, 0, obj_musfadeout); m.fadespeed = 0.05; conversation = 3; } if (conversation == 6) { if (global.hp < global.maxhp) global.hp = global.maxhp; if (global.hp == 36) global.hp = 38; if (global.hp == 32) global.hp = 36; if (global.hp == 28) global.hp = 34; if (global.hp == 24) global.hp = 32; if (global.hp == 20) global.hp = 30; global.msc = 0; global.msg[0] = scr_gettext("obj_townnpc_innlady_199"); global.msg[1] = scr_gettext("obj_townnpc_innlady_200"); if (global.flag[72] == 1) global.msg[2] = scr_gettext("obj_townnpc_innlady_203"); if (global.flag[72] == 2) global.msg[2] = scr_gettext("obj_townnpc_innlady_207"); instance_create(0, 0, obj_dialoguer); conversation = 7; } if (conversation == 7 && instance_exists(OBJ_WRITER) == 0) { conversation = 0; global.interact = 0; myinteract = 0; global.flag[73] = 0; }