dsprite = spr_mkid_d; usprite = spr_mkid_u; lsprite = spr_mkid_l; rsprite = spr_mkid_r; dtsprite = spr_mkid_dt; utsprite = spr_mkid_ut; ltsprite = spr_mkid_lt; rtsprite = spr_mkid_rt; myinteract = 0; facing = 3; direction = 270; talkedto = 0; image_speed = 0; con = 0; fun = 0; if (global.plot > 100 && room == room_tundra_town && global.flag[7] == 0) instance_destroy(); if (global.plot > 103 && room == room_water2) instance_destroy();