if (room == room_ruins2) { if (!instance_exists(obj_persistentfader)) { trophy_unlock("ruins"); instance_destroy(); } } else if (room == room_ruins12A) { if (!instance_exists(obj_persistentfader) && obj_mainchara.x >= 100) { trophy_unlock("mouse"); instance_destroy(); } } else if (room == room_tundra_spaghetti) { if (!instance_exists(obj_persistentfader) && obj_mainchara.x >= 130) { trophy_unlock("spaghetti"); instance_destroy(); } } else if (room == room_water1) { if (!instance_exists(obj_persistentfader) && global.screen_border_dynamic_fade_level == 0) { trophy_unlock("water"); instance_destroy(); } } else if (room == room_fire5) { if (!instance_exists(obj_persistentfader)) { trophy_unlock("fire"); instance_destroy(); } } else if (room == room_fire_elevator_l2 || room == room_fire_elevator_r2) { if (!instance_exists(obj_persistentfader)) { trophy_unlock("fire_2"); instance_destroy(); } } else if (room == room_fire_elevator_l3 || room == room_fire_elevator_r3) { if (!instance_exists(obj_persistentfader)) { trophy_unlock("fire_2"); trophy_unlock("fire_3"); instance_destroy(); } } else if (room == room_fire_core_premett) { if (!instance_exists(obj_persistentfader)) { trophy_unlock("core"); instance_destroy(); } } else { instance_destroy(); }