obj_time.canquit = 0; con = 0; alarm[4] = 120; bigshake = 0; image_xscale = 2; image_yscale = 2; x = 320 - (sprite_width / 2); y = 240 - (sprite_height / 2); flashred = 0; redsiner = 0; ch_sfx1 = caster_load("music/zzz_c.ogg"); ch_sfx2 = caster_load("music/zzz_c2.ogg"); choicer = 0; choice = 0; buffer = 0; writerx = 150; if (global.language == "ja") writerx = 130;