dsprite = spr_sans_d; usprite = spr_sans_u; lsprite = spr_sans_l; rsprite = spr_sans_r; dtsprite = spr_sans_d; utsprite = spr_sans_u; ltsprite = spr_sans_l; rtsprite = spr_sans_r; myinteract = 0; facing = 0; direction = 270; talkedto = 0; image_speed = 0; if (room == room_fire_walkandbranch) { if (scr_murderlv() >= 12) { ff = instance_create(80, 100, obj_kitchenforcefield); ff.image_yscale = 3; } } if (scr_enemynpc3() != 1) instance_destroy(); if (scr_murderlv() >= 12) instance_destroy();