movetype = 1; legs.image_index = 1; vspeed = -9 - random(4); hspeed = random(6) - 3; gravity = 1.3; gravity_direction = 270; jumpno += 1; y = ystart; if (jumpno == 3) { vspeed = -12; hspeed = (xstart - x) / 18; } air = 0; larm.hspeed = hspeed / 0.93; larm.vspeed = vspeed - 2; larm.gravity = gravity + 0.1; larm.gravity_direction = 270; rarm.hspeed = hspeed / 1.1; rarm.vspeed = vspeed - 2; rarm.gravity = gravity + 0.1; rarm.gravity_direction = 270; legs.hspeed = hspeed / 1.1; legs.vspeed = vspeed - 2; legs.gravity = gravity + 0.1; legs.gravity_direction = 270;