dsprite = spr_sans_d; usprite = spr_sans_u; lsprite = spr_sans_l; rsprite = spr_sans_r; dtsprite = spr_sans_d; utsprite = spr_sans_u; ltsprite = spr_sans_l; rtsprite = spr_sans_r; myinteract = 0; facing = 0; direction = 270; talkedto = 0; image_speed = 0; waterthing = 0; con = 0; shakify = 0; shaked = 0; w_active = 0; w_timer = 0; pour_index = 0;