myinteract = 3; global.msc = 0; global.typer = 5; global.facechoice = 0; global.faceemotion = 0; global.msg[0] = scr_gettext("obj_undynetrash_69"); if (room == room_water_blookyard) { global.msg[0] = scr_gettext("obj_undynetrash_72"); if (global.flag[92] < 3) { global.flag[92] = 3; global.msg[0] = scr_gettext("obj_undynetrash_76"); global.msg[1] = scr_gettext("obj_undynetrash_77"); global.msg[2] = scr_gettext("obj_undynetrash_78"); if (instance_exists(obj_stable)) { if (obj_stable.open == 0) obj_stable.open = 1; } } } if (room == room_fire_lab1) { global.msg[0] = scr_gettext("obj_undynetrash_87"); if (global.plot < 126 && scr_murderlv() < 12) global.msg[0] = scr_gettext("obj_undynetrash_88"); if (global.flag[493] >= 10) { global.msg[0] = scr_gettext("obj_undynetrash_91"); global.msg[1] = scr_gettext("obj_undynetrash_92"); global.msg[2] = scr_gettext("obj_undynetrash_93"); global.msg[3] = scr_gettext("obj_undynetrash_94"); } } mydialoguer = instance_create(0, 0, obj_dialoguer); object_index.talkedto += 1;