snd_play(snd_break2_c); image_alpha = 0; instance_create(x - 2, y, obj_heartshard); instance_create(x, y + 3, obj_heartshard); instance_create(x + 2, y + 6, obj_heartshard); instance_create(x + 8, y, obj_heartshard); instance_create(x + 10, y + 3, obj_heartshard); instance_create(x + 12, y + 6, obj_heartshard); alarm[2] = 50;