if (drawbb == 1) draw_sprite(bb, 0, 0, 0); else draw_sprite_ext(sprite_index, image_index, x, y, 1, 1, 0, c_white, image_alpha); if (con == 6) { with (obj_gameoverbg) image_alpha -= 0.05; draw_set_color(c_white); scr_setfont(fnt_maintext); draw_text_transformed(60, y + 480, str, 3, 3, 0); if (in_fakecrash) { vspeed = 0; } else { vspeed = -28; str += ("#" + scr_gettext("flowey_haha")); } }