if (instance_exists(obj_mainchara)) { if (obj_mainchara.xprevious < obj_mainchara.x || global.facing == 1 || obj_time.right) { if (obj_mainchara.x > x) caster_set_volume(mynoise, 1); } else { caster_set_volume(mynoise, 0); } alarm[0] = 6; } else { caster_set_volume(mynoise, 0); } global.flag[47] += 1;