myinteract = 3; if (havewater == 0) global.msc = 625; else global.msc = 627; global.typer = 5; global.facechoice = 0; global.faceemotion = 0; global.msg[0] = scr_gettext("obj_watercooler_99"); mydialoguer = instance_create(0, 0, obj_dialoguer); talkedto += 1;