myinteract = 3; if (havewater == 0) global.msc = 625; else global.msc = 627; global.typer = 5; global.facechoice = 0; global.faceemotion = 0; global.msg[0] = "* (Someone has meticulously& cleaned all the slime off of& this snail.)/%%"; mydialoguer = instance_create(0, 0, obj_dialoguer); talkedto += 1;