if (instance_exists(obj_mainchara)) { image_index += 0.2; depth = obj_mainchara.depth - 100; x = obj_mainchara.x; y = obj_mainchara.y; draw_self_custom(x1, x2, y1, y2); if (obj_mainchara.bbox_left > (x1 - 5) && obj_mainchara.bbox_right < (x2 + 5) && obj_mainchara.bbox_top > (y1 - 5) && obj_mainchara.bbox_bottom < (y2 + 5)) { if (obj_mainchara.image_index == 1 || obj_mainchara.image_index == 3) { snd_play(snd_splash); mp = 0; } } }