blcon = instance_create((x + sprite_width) - 8, ystart, obj_blconsm); mycommand = round(random(100)); if (mycommand >= 0 && mycommand < 30) global.msg[0] = scr_gettext("obj_whimsun_194"); if (mycommand >= 30 && mycommand < 50) global.msg[0] = scr_gettext("obj_whimsun_195"); if (mycommand >= 50 && mycommand < 80) global.msg[0] = scr_gettext("obj_whimsun_196"); if (mycommand >= 80 && mycommand <= 100) global.msg[0] = scr_gettext("obj_whimsun_197"); if (whatiheard == 1 || whatiheard == 3) global.msg[0] = scr_gettext("obj_whimsun_200"); global.msg[1] = scr_gettext("obj_whimsun_203"); global.typer = 2; blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER); global.border = 3; obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8; obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8;