scr_monstersetup(0, 0, 0, 0, 0); image_speed = 0; part1 = 369; mypart1 = instance_create(x + 2, y + 46, part1); alarm[9] = 8; hurtanim = 0; hurtsound = snd_hurtlaugh; talked = 0; whatiheard = -1; attacked = 0; killed = 0; global.heard = 0; takedamage = 0; mercymod = 20; sha = 0; shb = 0; flex = 0; encourage = 0; criticize = 0; hug = 0; confuse = 0; clear = 0; stare1 = 0; stare1a = 0; stare2 = 0; stare2a = 0; ht = sprite_height; wd = sprite_width;