speed = 0; direction = 0; first = 30; col = 0; zap = 1; alarm[0] = 20; x = obj_heart.x; y = obj_heart.y; dirr = random(360); alarm[1] = 1; visible = false; dmg = 8; active = 0; king = obj_backgrounder_parent; time = 0; heal = 0; star = 0; global.flag[393] = 0;