w_l = global.idealborder[0] + 5; w_r = global.idealborder[1] - 30; w_u = global.idealborder[2] + 5; w_d = global.idealborder[3] - 30; cl = 0; x = w_l; y = w_u; alarm[0] = 10; dmg = 8; alt = 0;