if (vic == instance_number(obj_xoxo)) fvic = 1; if (fvic == 0) vic = 0; if (room == room_tundra_iceentrance && instance_exists(obj_mainchara)) { if (obj_mainchara.x > 540 && obj_mainchara.x < 560) { if (!instance_exists(obj_snowhat)) instance_create(obj_mainchara.x, obj_mainchara.y, obj_snowhat); } }