if (mercymod == 30 && global.monsterhp[myself] == global.monstermaxhp[myself]) { if (mercymod > 10 && global.monsterhp[myself] == global.monstermaxhp[myself]) global.goldreward[3] += 2; } scr_monsterdefeat(0, 0, 0, 0, 0); with (mypart1) instance_destroy(); with (mypart2) instance_destroy();