if (global.mnfight == 3) attacked = 0; if (alarm[5] > 0) { if (global.monster[0] == 1) { if (global.monsterinstance[0].alarm[5] > alarm[5]) alarm[5] = global.monsterinstance[0].alarm[5]; } if (global.monster[1] == 1) { if (global.monsterinstance[1].alarm[5] > alarm[5]) alarm[5] = global.monsterinstance[1].alarm[5]; } if (global.monster[2] == 1) { if (global.monsterinstance[2].alarm[5] > alarm[5]) alarm[5] = global.monsterinstance[2].alarm[5]; } } if (global.mnfight == 1) { if (talked == 0) { alarm[5] = 60; alarm[6] = 1; talked = 1; global.heard = 0; } } if (control_check_pressed(0)) { if (alarm[5] > 5 && obj_lborder.x == global.idealborder[0]) alarm[5] = 2; } if (global.hurtanim[myself] == 1) { shudder = 16; alarm[3] = global.damagetimer; global.hurtanim[myself] = 3; } if (global.hurtanim[myself] == 2) { global.monsterhp[myself] -= takedamage; with (dmgwriter) alarm[2] = 15; if (global.monsterhp[myself] >= 1) { mypart1 = instance_create(x, y, obj_froghead); mypart2 = instance_create(x, y, obj_froglegs); global.hurtanim[myself] = 0; image_index = 0; global.myfight = 0; global.mnfight = 1; } else { global.myfight = 0; global.mnfight = 1; killed = 1; instance_destroy(); } } if (global.hurtanim[myself] == 5) { global.damage = 0; instance_create((x + (sprite_width / 2)) - 48, y - 24, obj_dmgwriter); with (obj_dmgwriter) alarm[2] = 30; global.myfight = 0; global.mnfight = 1; global.hurtanim[myself] = 0; } if (global.mnfight == 2) { if (attacked == 0) { global.turntimer = 100; global.firingrate = 20; gen = instance_create(x, y, obj_1sidegen); if (mycommand >= 0) global.msg[0] = "* Froggit doesn't seem to& know why it's here."; if (mycommand >= 30) global.msg[0] = "* Froggit hops to and fro."; if (mycommand >= 60) global.msg[0] = "* The battlefield is filled with the smell of& mustard seed."; if (mycommand >= 80) global.msg[0] = "* You are intimidated by& Froggit's raw strength^4.& * Only kidding."; if (mercymod > 5) global.msg[0] = "* Froggit seems reluctant& to fight you."; if (global.monsterhp[myself] < 5) global.msg[0] = "* Froggit is trying to& run away."; attacked = 1; } } if (global.myfight == 2) { if (whatiheard != -1) { if (global.heard == 0) { if (whatiheard == 0) { global.msc = 0; global.msg[0] = "* FROGGIT - ATK 4 DEF 5&* Life is difficult for& this enemy./^"; OBJ_WRITER.halt = 3; iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); with (iii) halt = 0; } if (whatiheard == 3) { global.msc = 0; global.msg[0] = "* Froggit didn't understand& what you said^1, but was& flattered anyway./^"; OBJ_WRITER.halt = 3; iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); with (iii) halt = 0; mercymod = 30; } if (whatiheard == 1) { global.msc = 0; global.msg[0] = "* Froggit didn't understand& what you said^1, but was& scared anyway./^"; OBJ_WRITER.halt = 3; iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); with (iii) halt = 0; mercymod = 30; } global.heard = 1; } } } if (global.myfight == 4) { if (global.mercyuse == 0) { script_execute(scr_mercystandard); if (mercy < 0) instance_destroy(); } }