if (global.osflavor <= 2) { } else { buffer_async_group_begin("Undertale"); buffer_async_group_option("showdialog", 0); buffer_async_group_option("savepadindex", 0); buffer_async_group_option("slottitle", "Undertale"); buffer_async_group_option("subtitle", "Undertale Save Data"); global.savedata_buffer = buffer_create(1, buffer_grow, 1); buffer_load_async(global.savedata_buffer, "undertale.sav", 0, 1000000); global.savedata_async_load = 1; global.savedata_debuginfo = "load in progress"; global.savedata_async_id = buffer_async_group_end(); }