var bg = argument0; var xx = argument1; var yy = argument2; if (os_type == os_ps4) { var scale = window_get_width() / 1920; draw_background_stretched(bg, xx * scale, yy * scale, background_get_width(bg) * scale, background_get_height(bg) * scale); } else { draw_background(bg, xx, yy); }