script_execute(scr_saveprocess); filechoicebk2 = global.filechoice; global.filechoice = 9; script_execute(scr_saveprocess); global.filechoice = filechoicebk2; iniwrite = ossafe_ini_open("undertale.ini"); ini_write_string("General", "Name", global.charname); ini_write_real("General", "Love", global.lv); ini_write_real("General", "Time", obj_time.time); ini_write_real("General", "Kills", global.kills); ini_write_real("General", "Room", room); ossafe_ini_close(); ossafe_savedata_save();