var murder = argument0; var menu_x = scr_shop_divider_pos() + 15; var text_x = menu_x + 15; if (murder) { draw_text(text_x, 130, scr_gettext("shop_take")); draw_text(text_x, 150, scr_gettext("shop_steal")); draw_text(text_x, 170, scr_gettext("shop_read")); } else { draw_text(text_x, 130, scr_gettext("shop_buy")); draw_text(text_x, 150, scr_gettext("shop_sell")); draw_text(text_x, 170, scr_gettext("shop_talk")); } draw_text(text_x, 190, scr_gettext("shop_exit")); var heart_y = 134; if (global.language == "ja") heart_y -= 2; draw_sprite(spr_heartsmall, 0, menu_x, heart_y + (menuc[0] * 20));