global.facechoice = 0; global.msc = argument0; if (argument1 != "x") global.msg[0] = argument1; if (argument2 != 0) global.facechoice = argument2; if (global.inbattle == 0) { global.typer = 5; if (argument3 != 0) global.typer = argument3; instance_create(0, 0, obj_dialoguer); } if (global.inbattle == 1) { with (OBJ_WRITER) halt = 3; global.typer = 1; if (argument3 != 0) global.typer = argument3; instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER); }