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gml_Object_blt_4sidebullet_Alarm_4

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1
l += 1;
2
thisbullet = instance_create(xstart, ystart, object_index);
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if (instance_exists(thisbullet))
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{
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    thisbullet.startdir = startdir;
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    thisbullet.startspeed = startspeed;
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    thisbullet.rotdir = rotdir;
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    thisbullet.dmg = dmg;
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}
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if (l < limit)
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    alarm[4] = 26;
gml_Object_blt_4sidebullet_Alarm_4.gml

l += 1; thisbullet = instance_create(xstart, ystart, object_index); if (instance_exists(thisbullet)) { thisbullet.startdir = startdir; thisbullet.startspeed = startspeed; thisbullet.rotdir = rotdir; thisbullet.dmg = dmg; } if (l < limit) alarm[4] = 26;