1 | l += 1; |
2 | thisbullet = instance_create(xstart, ystart, object_index); |
3 | if (instance_exists(thisbullet)) |
4 | { |
5 | thisbullet.startdir = startdir; |
6 | thisbullet.startspeed = startspeed; |
7 | thisbullet.rotdir = rotdir; |
8 | thisbullet.dmg = dmg; |
9 | } |
10 | if (l < limit) |
11 | alarm[4] = 26; |