|
1
|
l += 1;
|
|
2
|
thisbullet = instance_create(xstart, ystart, object_index);
|
|
3
|
if (instance_exists(thisbullet))
|
|
4
|
{
|
|
5
|
thisbullet.startdir = startdir;
|
|
6
|
thisbullet.startspeed = startspeed;
|
|
7
|
thisbullet.rotdir = rotdir;
|
|
8
|
thisbullet.dmg = dmg;
|
|
9
|
}
|
|
10
|
if (l < limit)
|
|
11
|
alarm[4] = 26; gml_Object_blt_4sidebullet_Alarm_4.gml
l += 1;
thisbullet = instance_create(xstart, ystart, object_index);
if (instance_exists(thisbullet))
{
thisbullet.startdir = startdir;
thisbullet.startspeed = startspeed;
thisbullet.rotdir = rotdir;
thisbullet.dmg = dmg;
}
if (l < limit)
alarm[4] = 26;
|