Undertale script viewer

← back to main script listing

gml_Object_blt_chasefire2_Step_0

(view raw script w/o annotations or w/e)
1
if (instance_exists(blt_handbullet1))
2
{
3
    if (blt_handbullet1.path_position == 1 && goof == 0)
4
    {
5
        move_towards_point(obj_heart.x + 2, obj_heart.y + 2, 0.6);
6
        goof = 1;
7
        friction = -0.1;
8
    }
9
}
10
if (y > (global.idealborder[3] + 4))
11
    instance_destroy();