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gml_Object_blt_dummybullet_Alarm_4

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1
if (side == 0)
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    direction = 180;
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if (side == 1)
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    direction = 0;
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if (side == 2)
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    direction = 90;
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if (side == 3)
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    direction = 270;
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speed = 4;
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alarm[5] = 30;
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if (type == 0)
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{
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    fb = instance_create(x, y, blt_dummyshot);
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    fb.speed = 1;
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    fb.dmg = dmg;
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    fb.friction = -0.15;
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}
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if (type == 4)
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{
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    fb = instance_create(x, y, blt_dummymissle);
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    fb.dmg = dmg;
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}
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part = 2;