1 | if (part < 1) |
2 | { |
3 | remdir = direction; |
4 | move_towards_point(obj_heart.x + 2, obj_heart.y + 2, 3); |
5 | angel = direction; |
6 | direction = remdir; |
7 | if (side == 0 && x > (global.idealborder[0] + 4)) |
8 | event_user(1); |
9 | if (side == 1 && x < (global.idealborder[1] - 22)) |
10 | event_user(1); |
11 | if (side == 2 && y > (global.idealborder[2] + 4)) |
12 | event_user(1); |
13 | if (side == 3 && y < (global.idealborder[3] - 22)) |
14 | event_user(1); |
15 | } |